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DOOM 3 ROE Walkthrough Level 12: Hell


Wow, You are now in the infamous Hell, and golly, you are in for one helluva fight!

You start out on a peninsula on lava. But don't go thinking this is gonna be like doom 3's hell entrance, because these guys are not going to give you a quiet welcome, although you still have all your weapons, which is good. A couple seconds after starting, 2 Cacodemons will attack you, followed by 2 Wraiths, then a Hell-Knight. After that, 3 demonic babies! After that warm welcome, head on forward through a small opening, heading down a hall, killing some Trites on the way, coming to a large cavern, which appears to be souls coming out of an opening and to the sky somewhat like smoke. 3 Forgottens will attack you, followed by a Vulgar, then 2 Cacodemons, and then a crapload of more Forgottens again. After all that mess, head on to the opposite end of the cavern, through an opening. Head down the hall, kill the Imp waiting for you, and take a left down another hall, killing another Imp. At the end of the corridor, there will be a nice little teleport, with ammo scattered around it. Head on into it if you are dumb enough, because you are gonna need the artifact A LOT for this one.

You will find yourself in a cavern, with many pillars scattered about, there is about to be a Mancubus/Hell-Knight spawnfest here. First, bring out the shotgun and kill the Imps on either side of you, then bring out the artifact and Just keep punching away at the multiple Hell-Knights and Mancubus' all over the place. Bring out the BFG every once in a while, and when in serious situations, bring out the artifact and fists. There are a few dead humans laying around to cut you a break, so that is good, once you are done killing all those enemies, head on through the green teleport.

Wow, that reminded me of the old glory days of the original Doom, how 'bout you?

You will end up in a corridor, head down it, eventually coming to a "T". Kill the forgotten there, and go right, for you have already been to the left before. In this place, will be a lava flow, with a couple of small islands with health and ammo on them, along with a skeleton in the lava that is somehow not being burned up. Collect some health and ammo on the small islands, and head through the corridor at the opposite end of the cavern. You will walk just a few steps before coming to a small opening at the right where two wraiths will spawn. When they are dead, a Mancubus will spawn at the end of the corridor, don’t even think about passing him, because this part is like trying to pass through a 3 foot wide hallway with a fat kid in your way, it doesn’t work. So kill the Mancubus, and continue your way down the corridor. You will come to a set of Double-Paneled doors, when you open them, there will be a Hell-Knight standing right in front of you, kill him, and go back through the doors again and take a left down another corridor. There will be a small cavern, with a Hell-Knight waiting for you in there, once he is dead, continue through the opposite end of the room and through the corridor. At the end of this one, two Wraiths will spawn, take them out and continue forward. Now you will come to a very large cavern, with you at the edge of the cliff, immediately spawning 3 Cacodemons. Kill them and head down to the left, coming to a bridge. Go across the bridge to the other side, you can head to the bottom to your left, but don’t bother if you have a full soul-count, if you don’t, head down there and collect the guy's soul down there. Then head back, and to the opposite side of the bridge. Head across the cliff, and kill the 2 Vulgars that will climb up near you, then go through the opening, where another 2 Vulgars will be.

Keep moving your way down the corridor, and you will come to a cavern, with large Teleport at the end, which looks obviously to be the entrance for the final boss, judging from all the scenery. Explore the area for Health, ammo, and souls, then enter the teleport! WEEEEE!

Maledict Strategy By: Fluffy Kitty

MALEDICT (Dr. Betruger)
Health: 8000
Attacks: Inferno-Ball- 40; Flame Wall- 150 per second

Be warned, this is one tough boss fight. You will need a plentiful supply of BFG ammunition, Chaingun Rounds, and a fully charged artifact. First thing to watch out for with Maledict is his fire-wall. This attack is somewhat akin to being hit by a BFG shot. You can dodge it every time, just be careful. Don't die because you weren't paying attention. Also be mindful of the two bodies on this floating "island", the lava pit, and the very long fall. Knowing these things will help you greatly. Betruger has two attack phases, the first going something like this:

1) Spawn Forgottens
2) Toss Inferno-Balls
3) Flame Wall

This will loop and loop until you do him 2000 damage. Here is what you do. Use the artifact, then pound Betruger with the Chaingun during the "Spawning Phase". After your Hell Time runs out, deal with the little Forgottens attacking you. If you did this right you should only have to do this once. The next phase is both harder and easier. In other words, you have the potential to take way more damage, but so does Maledict. During this phase he will:

1) Sit on the Volcano and toss dozens of Inferno-Balls at you
2) Flame wall

As soon as he swoops in to land on the Volcano, use the Artifact and then charge up your BFG to max. Then let it loose. You can get in 3 fully charged shots (4 if you are lucky) in one go. After approx. 3 blasts, you have won! Enjoy the ending! It's very... Interesting.

END


Credits:
Bryan “quake0holick” Wulff – Walkthrough
Fluffy Kitty – Boss Strategies

Special Thanks:
Paul – For letting us have the privilege of doing this walkthrough, enjoying the portal sites, and most of all, the forums! Thanks man. You Rule!

And everyone at portal forums!




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